Role: Game Developer (Sole)
Engine: Unity, C#

BeatDaBuzzer is a simple reaction based game made for Mobile (Android) in Unity. BeatDaBuzzer was released on the Google Play Store on 14th July 2017 and is available for download now from the play store here. In BeatDaBuzzer the player must touch the red buzzer when it appears as quickly as possible.

I undertook this project to continue my Unity and C# skills and to explore how to integrate ads and in app purchases to a mobile game.  

I wrote all of the functionality myself for this project and I also created the waiting music using loops in garageband as I wanted a particular sound and couldn't find it else where. 

Documentation associated with for this project: Quick BeatDaBuzzer Project Review